Мир сегодня с "Юрий Подоляка"
Мир сегодня с "Юрий Подоляка"
Труха⚡️Україна
Труха⚡️Україна
Николаевский Ванёк
Николаевский Ванёк
Мир сегодня с "Юрий Подоляка"
Мир сегодня с "Юрий Подоляка"
Труха⚡️Україна
Труха⚡️Україна
Николаевский Ванёк
Николаевский Ванёк
G3 News avatar

G3 News

We are comprised of journalists and researchers united under the cause of free press and information access within independent media.
Рейтинг TGlist
0
0
ТипПубличный
Верификация
Не верифицированный
Доверенность
Не провернный
РасположениеРосія
ЯзыкДругой
Дата создания каналаСіч 28, 2025
Добавлено на TGlist
Вер 20, 2023

Рекорды

29.08.202423:59
8.2KПодписчиков
02.11.202423:59
600Индекс цитирования
09.03.202522:24
2.2KОхват одного поста
09.03.202522:24
2.2KОхват рекламного поста
18.01.202523:59
8.33%ER
15.03.202523:59
28.60%ERR

Популярные публикации G3 News

⚡️Google & Roblox Target Gen Z with Immersive Ads In Video Games
@takebackourtech

I really wish this was an April fools joke, but Roblox just announced a new partnership with Google, which would enable advertisers to purchase “Immersive Ads” in the popular Roblox video game.

Roblox is a browser based game where players build & explore worlds with lego-like characters. Its estimated that Roblox has close to 80M daily active users. 58% of the users are assumed to be under 16 years old.

Now Gen Z-ers will be presented with “Immersive Ads” on in-game Billboards. They will also be able to pay for in-game purchases by watching these ads.

Worse yet, these ads will be associated with in-game rewards.
Rewarded Video ads enable users to opt in and watch up to 30-second full-screen video ads within immersive Roblox games and experiences. In return, users receive in-game benefits from the creators of these games and experiences, also known as the ad publishers. Early tests show an average completion rate over 80%, with select experiences seeing completion rates over 90%1 as users saw the value2 in rewards, such as power-ups or in-game currency, and considered these ads additive to their overall experience.


Roblox is partnering with some of the biggest consumer research firms to measure effectiveness of ads and brand impact. Some of the biggest names in the space will participate including DoubleVerify, Cint, Kantar, and Nieslen - who will quiz kids on how they felt about the ads.

If other gaming platforms implement this (and why wouldn’t they?), it would mean the death for online gaming and the invasion of surveillance infrastructure in these virtual worlds.

Read the announcement from Roblox.
Read this article on Substack.

✌️ MORE POSTS | 🗯 CHAT GROUP | 📩 NEWSLETTER | XMPP
Follow
🫶 @takebackourtech
02.04.202520:45
We asked award-winning journalist Matt Taibbi why he covered our deplatforming story for Rolling Stone. His response? A powerful breakdown of just how deep the censorship industrial complex really goes!

Spotify: https://open.spotify.com/episode/6fIf4YakTh5k656abbUxrI?si=g4-Jl2XPR06LXB99maGDAA

Apple Podcasts: https://podcasts.apple.com/us/podcast/guest-matt-taibbi-censorship-to-vindication-stories/id1439014279?i=1000701615631

Podbean: https://thefreethoughtproject.podbean.com/e/unveiling-the-power-of-free-expression/

#TheFreeThoughtProjectPodcast
post.deleted02.04.202515:20
⚡️Google & Roblox Target Gen Z with Immersive Ads In Video Games
@takebackourtech

I really wish this was an April fools joke, but Roblox just announced a new partnership with Google, which would enable advertisers to purchase “Immersive Ads” in the popular Roblox video game.

Roblox is a browser based game where players build & explore worlds with lego-like characters. Its estimated that Roblox has close to 80M daily active users. 58% of the users are assumed to be under 16 years old.

Now Gen Z-ers will be presented with “Immersive Ads” on in-game Billboards. They will also be able to pay for in-game purchases by watching these ads.

Worse yet, these ads will be associated with in-game rewards.
Rewarded Video ads enable users to opt in and watch up to 30-second full-screen video ads within immersive Roblox games and experiences. In return, users receive in-game benefits from the creators of these games and experiences, also known as the ad publishers. Early tests show an average completion rate over 80%, with select experiences seeing completion rates over 90%1 as users saw the value2 in rewards, such as power-ups or in-game currency, and considered these ads additive to their overall experience.


Roblox is partnering with some of the biggest consumer research firms to measure effectiveness of ads and brand impact. Some of the biggest names in the space will participate including DoubleVerify, Cint, Kantar, and Nieslen - who will quiz kids on how they felt about the ads.

If other gaming platforms implement this (and why wouldn’t they?), it would mean the death for online gaming - and extending the surveillance space into these virtual worlds.

Read the announcement from Roblox.
Read this article on Substack.

✌️ MORE POSTS | 🗯 CHAT GROUP | 📩 NEWSLETTER | XMPP
Follow
🫶 @takebackourtech
Войдите, чтобы разблокировать больше функциональности.